Preface 1. What Happens When There Are No"Best Practices"? Why "The Hard Parts"? Giving Timeless Advice About Software Architecture The Importance of Data in Architecture Architectural Decision Records Architecture Fitness Functions Using Fitness Functions Architecture Versus Design: Keeping Definitions Simple Introducing the Sysops Squad Saga Nonticketing Work_flow Ticketing Workflow A Bad Scenario Sysops Squad Architectural Components Sysops Squad Data Model Part I. Pulling Things Apart 2. Discerning Coupling in Software Architecture Architecture (Quantum [ Quanta) Independently Deployable High Functional Cohesion High Static Coupling Dynamic Quantum Coupling Sysops Squad Saga: Understanding Quanta 3. Architectural Modularity Modularity Drivers Maintainability Testability Deployability Scalability Availability/Fault Tolerance Sysops Squad Saga: Creating a Business Case 4. Architectural Decomposition Is the Codebase Decomposable? Afferent and Efferent Coupling Abstractness and Instability Distance from the Main Sequence Component-Based Decomposition Tactical Forking Trade-Offs Sysops Squad Saga: Choosing a Decomposition Approach 5. Component-Based Decomposition Patterns Identify and Size Components Pattern Pattern Description Fitness Functions for Governance Sysops Squad Saga: Sizing Components Gather Common Domain Components Pattern Pattern Description Fitness Functions for Governance Sysops Squad Saga: Gathering Common Components Flatten Components Pattern
Pattern' Description Fitness Functions for Governance Sysops Squad Saga: Flattening Components Determine Component Dependencies Pattern Pattern Description Fitness Functions for Governance Sysops Squad Saga: Identifying Component Dependencies Create Component Domains Pattern Pattern Description Fitness Functions for Governance Sysops Squad Saga: Creating Component Domains Create Domain Services Pattern Pattern Description Fitness Functions for Governance Sysops Squad Saga: Creating Domain Services Summary 6. Pulling Apart Operational Data Data Decomposition Drivers Data Disintegrators Data Integrators Sysops Squad Saga: Justifying Database Decomposition Decomposing Monolithic Data Step 1: Analyze Database and Create Data Domains Step 2: Assign Tables to Data Domains Step 3: Separate Database Connections to Data Domains Step 4: Move Schemas to Separate Database Servers Step 5: Switch Over to Independent Database Servers Selecting a Database Type Relational Databases Key-Value Databases Document Databases Column Family Databases Graph Databases NewSQL Databases Cloud Native Databases Time-Series Databases Sysops Squad Saga: Polyglot Databases 7. Service Granularity Granularity Disintegrators Service Scope and Function Code Volatility Scalability and Throughput Fault Tolerance Security Extensibility Granularity Integrators Database Transactions Workflow and Choreography Shared Code Data Relationships
Finding the Right Balance Sysops Squad Saga: Ticket Assignment Granularity Sysops Squad Saga: Customer Registration Granularity Part II. Putting Things Back Together 8. Reuse Patterns Code Replication When to Use Shared Library Dependency Management and Change Control Versioning Strategies When To Use Shared Service Change Risk Performance Scalability Fault Tolerance When to Use Sidecars and Service Mesh When to Use Sysops Squad Saga: Common Infrastructure Logic Code Reuse: When Does It Add Value? Reuse via Platforms Sysops Squad Saga: Shared Domain Functionality 9. Data Ownership and Distributed Transactions Assigning Data Ownership Single Ownership Scenario Common Ownership Scenario Joint Ownership Scenario Table Split Technique Data Domain Technique Delegate Technique Service Consolidation Technique Data Ownership Summary Distributed Transactions Eventual Consistency Patterns Background Synchronization Pattern Orchestrated Request-Based Pattern Event-Based Pattern Sysops Squad Saga: Data Ownership for Ticket Processing 10. Distributed Data Access Interservice Communication Pattern Column Schema Replication Pattern Replicated Caching Pattern Data Domain Pattern Sysops Squad Saga: Data Access for Ticket Assignment 11. Managing Distributed W0r~0ws Orchestration Communication Style Choreography Communication Style Workflow State Management Trade-Offs Between Orchestration and Choreography
State Owner and Coupling Sysops Squad Saga: Managing Workflows 12. Transactional Sagas Transactional Saga Patterns Epic Saga(sao) Pattern Phone Tag Saga(sac) Pattern Fairy Tale Saga(sec) Pattern Time Travel Saga(sec) Pattern Fantasy Fiction Saga(aao) Pattern Horror Story(aac) Pattern Parallel Saga(aeo) Pattern Anthology Saga(aec) Pattern State Management and Eventual Consistency Saga State Machines Techniques for Managing Sagas Sysops Squad Saga: Atomic Transactions and Compensating Updates 13. Contracts Strict Versus Loose Contracts Trade-Offs Between Strict and Loose Contracts Contracts in Microservices Stamp Coupling Over-Coupling via Stamp Coupling Bandwidth Stamp Coupling for Workflow Management Sysops Squad Saga: Managing Ticketing Contracts 14. Managing Analytical Data Previous Approaches The Data Warehouse The Data Lake The Data Mesh Definition of Data Mesh Data Product Quantum Data Mesh, Coupling, and Architecture Quantum When to Use Data Mesh Sysops Squad Saga: Data Mesh 15. Build Your Own Trade-OffAnalysis Finding Entangled Dimensions Coupling Analyze Coupling Points Assess Trade-Offs Trade-Off Techniques Qualitative Versus Quantative Analysis MECE Lists The "Out-of-Context" Trap Model Relevant Domain Cases Prefer Bottom Line over Overwhelming Evidence Avoiding Snake Oil and Evangelism Sysops Squad Saga: Epilogue A. Concept and Term References B. Architecture Decision Record References