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博弈學習理論(英文版)/世界博弈論經典

  • 作者:(美)朱·弗登博格//戴維·K.萊文
  • 出版社:世界圖書出版公司
  • ISBN:9787519264628
  • 出版日期:2019/08/01
  • 裝幀:平裝
  • 頁數:276
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內容大鋼
    本書是任何從事學習理論和博弈理論研究或在應用研究中使用演進博弈理論的人的必讀書籍。不同於非合作博弈理論中傳統的均衡概念所認為的均衡是在博弈的規則和參與人的收益函數都共知的情況下,由理性參與人的分析和自省產生的結果,《博弈學習理論》則認為均衡是並非完全理性的參與人隨著時間的推移尋求優化這一過程的長期結果。

作者介紹
(美)朱·弗登博格//戴維·K.萊文

目錄
  Series Foreword  xi
  Acknowledgments xiii
1 Introduction
  1.I  Introduction
  1.2  Large Populations and Matching Models
  1.3  Three Common Models of Learning and/or Evolution
  1.4  Cournot Adjustment
  1.5  Analysis of Cournot Dynamics
  1.6  Cournot Process with Lock.In
  1.7  Review of Finite Simultaneous—Move Games
  Appendix:Dynamical Systems and Local Stability
  References
2 Fictitious Play
  2.1  Introduction
  2.2  Two—Player Fictitious Play
  2.3  Asymptotic Behavior of Fictitious Play
  2.4  Interpretation of Cycles in Fictitious Play
  2.5  Multiplayer Fictitious Play
  2.6  Payoffs in Fictitious Play
  2.7  Consistency and Correlated Equilibrium in Games with Two Strategies
  2.8  Fictitious Play and the Best-Response Dynamic
  2.9  Generalizations of Fictitious Play
  Appendix:Dirichlet Priors and Multinomial Sampling
  References
3 Replicator Dynamics and Related Deterministic Models of Evolution
  3.1  Introduction
  3.2  Replicator Dynamics in a Homogeneous Population
  3.3  Stability in the Homogeneous—Population Replicator Dynamic
  3.4  Evolutionarily Stable Strategies
  3.5  Asymmetric Replicator Models
  3.6  Interpretation of the Replicator Equation
  3.7  Generalizations of the Replicator Dynamic and Iterated Strict Dominance
  3.8  Myopic Adjustment Dynamics
  3.9  Set-Valued Limit Points and Drift
  3.10  Cheap Talk and the Secret Handshake
  3.11  Discrete.Time Replicator Systems
  Appendix:Liouville』S Theorem
  References
4 Stochastic Fictitious Play and Mixed—Strategy Equilibria
  4.1  Introduction
  4.2  Notions of Convergence
  4.3  Asymptotic Myopia and Asymptotic Empiricism
  4.4  Randomly Perturbed Payoffs and Smoothed Best Responses
  4.5  Smooth Fictitious Play and Stochastic Approximation
  4.6  PartiaI Sampling
  4.7  Universal Consistency and Smooth Fictitious Play
  4.8  Stimulus—Response and Fictitious Play as Learning Models
  4.9  Learning about Strategy Spaces
  Appendix:Stochastic Approximation Theory
  References

5 Adiustment Models with Persistent Randomness
  5.1  Introduction
  5.2  Overview of Stochastic Adjustment Models
  5.3  Kandori—Mailath—Rob Model
  5.4  Discussion of Other Dynamics
  5.5  Local Interaction
  5.6  Radius and Coradius of Basins of Attraction
  5.7  Modified Coradius
  5.8  Uniform Random Matching with Heterogeneous Populations
  5.9  Stochastic Replicator Dynamics
  Appendix A:Review of Finite Markov Chains
  Appendix B:Stochastic Stability Analysis
  RefeFences
6 Extensive。Form Games and Self—confirming Equilibrium
  6.1  Introduction
  6.2  An Example
  6.3  Extensive—Form Games
  6.4  A Simple Learning Model
  6.5  Stability Of Self—confirming Equilibrium
  6.6  Heterogeneous Self-confirming Equilibrium
  6.7  Consistent Self-confirming Equilibrium
  6.8  Consistent Self-confirming Equilibria and Nash Equilibria
  6.9  Rationalizable SCE and Prior Information on Opponents』 Payoffs
  References
7 Nash Equilibrium,Large Population Models,and Mutations in
  Extensive.Form Games
  7.I  Introduction
  7.2  Relevant Information Sets and Nash Equilibrium
  7.3  Exogenous Experimentation
  7.4  Learning in Games Compared to the Bandit Problem
  7.5  Steady—State Learning
  7.6  Stochastic Adjustment and Backward Induction in a Model of『Fast Learning』
  7.7  Mutations and Fast Learning in Models of Cheap Talk
  7.8  Experimentation and the Length of the Horizon
  Appendix:Review of Bandit Problems
  References
8 Sophisticated Learning
  8.1  Introduction
  8.2  Three Paradigms for Conditional Learning
  8.3  Bayesian Approach to Sophisticated Learning
  8.4  Interpreting the Absolute Continuity Condition
  8.5  Choosing among Experts
  8.6  Conditional Learning
  8.7  Discounting
  8.8  Categorization Schemes and Cycles
  8.9  Introspective Classification Rules,Calibration,and Correlated Equilibrium
  8.10  Sonsino』S Model of Pattern Recognition
  8.11  Manipulating Learning Procedures
References
Index

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